It’s well-orchestrated, and it worked very well for an open-world that isn’t entirely perfect. Yet everything from the main menu to strolling across the world of Lumios, the music in the game is pleasant to listen and smoothly rock your head towards. ![]() When it comes to a free-to-play game, music can be seen to be ignored for a number of reasons. It just needs a nice re-working, and I’m certain it will be perfect.īut the music…the music is something else. Albeit an overage of sound effects can be irritating, yet it isn’t broken by any means. ![]() And even with an MMO-based network of including multiple players at once, the sound barely breaks apart. The sound design works and connects exceptionally well, eager to hear a nice landing shot on an opposing force daring to strike you down. I find myself using some of the same combos over and over again, and that repetition can go on for so long. It’s a small disadvantage in the game that didn’t tear down the whole action experience, but something I wish could’ve been toyed with more. Still, my disappointment in that wasn’t only driven by the lack of further combo development, but each Blessing only possessed new powers and their upgrades in lieu of a different combo style. Personally, as a Mage, I was excited to see what other combos I could utilize. Players can switch up their given combos or switch to a different power style via Blessings in the game to give players different options on how to approach their missions. It’s one of the primary focuses of the game, intentionally. The combo-driven combat system works excessively well with all of its possible combinations, and it helps that you’re given prompts to decide which attack to strike next with. And with dodging comes good timing, evidently as exemplified by the aesthetic of Dark Souls action: a good strike from an opponent can prove the death of your character to possibly the nearest Pyre sight, waiting to start again. You can mine materials for whichever Mastery you’re aiming for while dodging away from unsuspecting attacks from killer mushrooms, ghosts, and/or wolves. It’s a beautiful hybrid of Runescape elements and World of Warcraftgameplay with a nice taste of Dark Souls-esque combat. Even after hours of dedicating my time to Bless Unleashed, I was finally figuring out how to upgrade my equipment and finding out which materials I need to gather for certain Masteries to progress even further in the game. Yet, all in all, there’s always something more that can be experienced that one could be potentially missing out on. The overall progression of a single character can take hours, and that aspect by itself can turn certain players away. It’s this reason only that I believe Bless Unleashed was built for the hardcore MMORPG player. Still, the main quest’s progression alongside the mechanics and works of the game don’t exactly line up: you’ll run into a merchant that can upgrade your equipment, but you’ll need to complete a main objective to understand their purpose fully. It’s a bit overwhelming to consume all of the potential the player can bring forth. The more characters you cross paths with, the more you will unveil – and the more you’ll unlock along the way.Īs the journey of the player continues, they’ll find themselves learning more within the game, as opposed to being exposed to all of the content the world has to offer right off the bat. Selecting from one of five classes, you’ll travel across a fantasy-riddled land filled with activities and battles. With the powers of Round 8 Studio taking on the gigantic helm of a free-to-play online adventure, this is one title Xbox One players ought to keep an eye out for.Īs a survivor of an attack from an evil opposing force, you are set on an expansive quest to seek answers and aid those who have also been hurt. ![]() If there was ever a time where players wanted to slay monsters with one another in an MMO world without paying an extra cent, then perhaps no look no further than Bandai Namco‘s Bless Unleashed.
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